"the muppetronics" is a set of characters designed to bring life to the subject of electrical engineering and its related areas (such as dynamical systems). It consists of a set containing (for now) 15 characters each one being an anthropomorphized electronic device. The use of such characters aims to generate fiducial points in the brain of the player in order to register the semantic relation between the subject of the game and the joy of playing. We believe that such forced synaptic linking helps the player to form memories that go beyond simple storing of information (often called plain memorization). It is our belief that as the fiducial points associated with the correct subject (in this case electrical engineering and dynamical systems) causes the storing of information in the synaptic stimulation to have semantic meaning, leading to the player to correctly associate the subjects. As it is probably known, the use of a playful and pleasant activity during the formation of the semantic link in the brain will give rise to stronger and more robust neuronal formation. Also, we used frivolous and puerile names for the characters in order to establish an anchor to the inner part of the brain (the infant part) aiming to easy the memorization of the associative side of the subject (in this case electrical engineering). Doing that we also create a link between the associative semantics just stored to an easily accessible area of the player’s brain (a.k. the social area). Additionally, the name and design of each character has a subliminal association with the actual component’s function or characteristic. For example the character represented by a vacuum tube is anthropomorphized as an elderly person in association with its obsoleteness in modern electronics.

Now that we presented the "social required justification for the professional use of time" lets cut the crack and go to the fun part of presenting the characters! Bellow there is a table showing each character in the let column and a small profile for each one of the characters.

Res

Component: Resistor
Name: Resemblance with the name of the component.
Design: It smokes a cigar to be associated with "power dissipation" in the form of heat.
Cap

Component: Capacitor (polarized)
Name: Resemblance with the name of the component.
Design: Its passive appearance remembers the "filtering and stabilization" in circuits such as rectifiers.
uCap

Component: Capacitor (non-polarized)
Name: Resemblance with the name of the component.
Design: Its infant appearance aims to remember that normally those components have very low values of capacitance.
Bob

Component: Inductor
Name: Personification of the Latin derivate name bobbin (for coil)
Design: It was designed to look just passive (to remind that it is a passive component).
Dioido

Component: Diode
Name: Resemblance with the name of the component and association with the word "crazy" in Latin languages.
Design: Its crazy look is a reminder that it is a "bipolar" component, reflecting its characteristics of allowing current in one direction and not in another.
Tip

Component: Power Transistor
Name: Resemblance with the name of the most common commercial name for devices (eg. TIP31).
Design: Its "hard work" looking reminds us that this component is used in power circuits.
BC

Component: Signal Transistor
Name: Resemblance with the name of the most common commercial name for devices (eg. BC548).
Design: Its "robotized" looking serves to associate the component with its signal and some times digital use (to make logic gates).
Voválvula

Component: Vacuum Tube
Name: Resemblance with the name of the component and association with the word "grandpa" in Latin languages.
Design: Its old looking associates the component with obsoleteness and reminds us about its "retired" status as an electronic component.
Totó

Component: Integrated Circuit
Name: Resemblance with a common pet name.
Design: Its pet appearance is just a pictorial characterization of the "multiple legged" device.
Led

Component: Led
Name: Name of the component.
Design: Its robotized appearance associates the component to its use in modern (and frequently digital) circuitry.
2N

Component: High Power Transistor
Name: Resemblance with the name of the most common commercial name for devices (eg. 2N3055).
Design: Its "angry" looking reminds us that this component is used in circuits with high values of currents.
BT

Component: Switch
Name: Resemblance with the abbreviation used in circuits (for button).
Design: Its "aerial" appearance tries to associate with the fact that it is not being in control (users actually control its state).
BD

Component: Medium Power Transistor
Name: Resemblance with the name of the most common commercial name for devices (eg. DB49).
Design: Its sad looking associates with being between two classes (power and signal) transistors and them the frequent forgotten component.
Lamp

Component: Light Bulb
Name: Another name for the component.
Design: Its indifferent looking associates with not being used in circuits directly. Rather being used to an end itself (illuminate).
Fuzz

Component: Fuse
Name: Resemblance with the sound of the name of the component.
Design: Its "super hero" looking is a reminder of its function that is to "save" the rest of the circuits in the presence of a current peak.